which statement primarily appeals to ethos, or character, to support the position that video games can…

which statement primarily appeals to ethos, or character, to support the position that video games can increase users intelligence? while age-related memory loss can be devastating, after a few weeks of playing video games, users are often heartened by the cognitive improvements they see. like many fans of complex, puzzle-based video games, i often find myself feeling both stimulated and challenged as i work my way through a game. in recent years, some video game companies have released a number of intelligent games that help develop users puzzle-solving and strategic-thinking skills.
Answer
Brief Explanations:
Para determinar cuál declaración apela a ethos (carácter o credibilidad), debemos identificar la que usa autoridad, experiencia personal o credibilidad.
- La primera opción se centra en beneficios cognitivos (apela a pathos o logos, no ethos).
- La segunda opción dice: "Like many fans of complex, puzzle - based video games, I often find myself feeling both stimulated and challenged..." Aquí, el narrador usa su experiencia personal como fan de videojuegos complejos para establecer credibilidad (ethos), al mostrar que tiene experiencia en el tema.
- La tercera opción habla de compañías de videojuegos y sus productos (apela más a logos o credibilidad de la empresa, pero no a la del narrador personal como en la segunda).
Answer:
La segunda declaración: "Like many fans of complex, puzzle - based video games, I often find myself feeling both stimulated and challenged as I work my way through a game."